JUICE, Warsaw / CD PROJEKT RED / 2019
Our first challenge in terms of sound design was to create the world as realistic as possible.
We want to give viewers a possibility to almost immerse in the world created by game and sound is crucial to do that. Whole sound design is tones of sounds, from an airplane on the very beginning, trough car, rustling of a jacket, steps, knocking on the doors, flowing water to the sound od shoots and fight. The second part of sound design work was to convey emotions experienced by game characters, to the viewers. All this mixed with soundtrack gives full