Eurobest
THE MILL, Paris / SAMSUNG / 2022
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Overview
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Credits
Execution
To create the rabbit while respecting the director's references., we started to make sketches on Photoshop (traditional animation) and colored them. Then, there was modeling work (Zbrush) to transpose the 2D character into 3D. The challenge was to create the rabbit's fur with Houdini and all the texturing with Maya and Substance. The rendering was done on Arnold renderer. The robot and the alien (reptile) were created in the same way. We used the flame to animate the alien bouncer's mask, create the holograms, illuminated signs and harmonized the whole film. The traditional market, inspired by old video games (Tetris, Fruit Ninja...) and Star Wars was extended with a mix of matte painting and Photoshop. The compositing part was done on Nuke. Our team did a complete job by going through the stages of character design, modeling, fur, texturing and compositing.
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