Cannes Lions
THE MILL, London / VERIZON / 2022
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The goal was to depict life in the style of the omniscient wandering camera you might experience in a video game, then completely and successively subvert it until everything was falling into pieces (literally). We used cameras in ways you don't, we did effects in ways you otherwise wouldn't, all to complete the illusion of a universe slowly and steadily degrading.
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