Cannes Lions

EVERYDAY CELEBRITIES & PEOPLE-POWERED OOH

GRAND VISUAL, London / MICROSOFT / 2013

Presentation Image
Case Film

Overview

Entries

Credits

Overview

Execution

The Task

Microsoft’s Windows Phone offers a uniquely personal experience - designed to keep consumers closer to the things they love (people, photos, videos, apps and sites) in the way they want organised. To educate on the personal nature of the device, a unique interactive component to the campaign was needed to get the audience hands-on with the phone they’d love to own.

The Idea

Based on the Windows Phone personalisation capabilities, interactive touch-screen posters encouraged passers-by to create their very own personalised Windows Phone Start Screen. Each people-powered creation, complete with their name and photo, was broadcast to Digital OOH screens nationwide, turning the British public into ‘Everyday Celebrities’. The broadcast campaign constantly updated and evolved with each new creative rotation, demonstrating the handsets uniquely customisable potential to the wider audience.

The Execution

In the UK’s biggest ever interactive Digital OOH campaign, 24 interactive touch-screens located in shopping malls and cinemas invited the public to configure their own personal Windows Phone Start screen. Within moments of interacting, participants could see their creations on over 450 Digital OOH sites across the UK.

Also operating in real time, an in-situ picture of each user generated advert was placed on the Windows Phone UK Facebook page where participants were encouraged to tag their moment of fame and share it with friends.

The Results

Through digital OOH and its most cutting-edge technological capabilities, the execution combined interactivity, personalisation, fun and fame whilst being geo-targeted, dynamic and generating user centric content for social media. A true embodiment of the individuality of the Windows Phone experience.

The campaign brought out the magic of Digital Out of Home on a scale never achieved before in the UK. The touch-screen activity achieved over 15,000 interactions and the consumer generated posters were rolled out nationally reaching 66% of 25-44 year olds at 10+ opportunities to see – which translates into millions of the target audience. This helped Windows Phone beat their sales target by 143% between their November launch and Xmas. The result was an engaging, powerful and uniquely sociable burst of activity that brought out the personality of Windows Phone in a way that no other platform would have allowed.

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