Social and Influencer > Craft
SID LEE, Paris / WARNER BROS / 2014
Awards:
Overview
Credits
Execution
We really wanted the fans to meet the in-game character of the Joker, so make-up and costumes weren’t an option. We also wanted the Joker to react as a real person, so scripting was also out of the equation. We went for a sensor less motion system capture (Faceshift), which we connected to a Unity module that rendered the Joker 3D model from the game in real-time. Unity’s video output was streamed live through Google Hangouts, giving the feeling to the candidates that there were talking to the real in-game Joker.
Outcome
For 8 hours a day, during a week, interviews took place on Google Hangouts and streamed live on a YouTube player integrated within the campaign site. Each interview was published as a separate video. At the end of the week, we had about 250 live interviews, 16 hours of footage, over 500.000 views and an impressive 10% share rate.
Strategy
We had to celebrate the French release of the video game Batman Arkham Origins. The game tells the story of the young Batman who just arrived in Gotham. The city is run by Black Mask and the Joker, who put a price on Batman's head and hire multiple assassins to get rid of him.
We were strongly inspired by the game storyline, and decided to let the fans try their luck and pass interviews with the Joker to become the his selected assassin. At the end, the selected candidate would sign a 2000 euros a month contract to play the game and track Batman down in the multiplayer mode.
More Entries from Innovative Use of Technology in Social and Influencer
24 items
More Entries from SID LEE
24 items