Social and Influencer > Social Insights & Engagement

THE INGAME BILLBOARD

HAVAS PLAY, Paris / CANAL / 2022

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Overview

Credits

Overview

Why is this work relevant for Social & Influencer?

We believe this work is relevant for Social & Influencer because this campaign made the best use of the cultural and popular legacy of a given media, GTA V.

To embody the essence of the Validé series, the game not only offered a strong narrative about rap, street cred, and success, it also offered many opportunities to create, tell and share stories. GTA Online and more specifically GTA RolePlay can be seen as a metaverse’s pioneer, one that inherits a certain idea of the street, one that can be the playground of any narrative.

Background

Validé is the first French series about Rap. Created by Franck Gastambide, the first season was released in 2020 on Canal+. It was important for Franck and all the Validé crew that the depiction of the rap industry was relevant and that the rap industry itself appreciates (“valide” in French) it. This objective was achieved and the series made one of the best scores ever on Canal+ reaching a huge success.

To announce the release of the second season of Validé, we teamed up with Canal+ to build a first-of-its-kind media campaign. After the amazing success of the first season and the death of its main character, Validé had to once again convince. The idea was simple, to build a campaign that advertises the show and embodies the atmosphere of the series by getting as much street cred as ever.

Describe the creative idea

Billboards, and street displays in general, are part of rap culture. The “real-life” campaign plan was to display huge billboards of the Validé series in Paris and Marseille, the two cities where the show takes place. Even if there also are the biggest birthplaces of French Rap, that wasn’t enough to really embody the street cred at the core of Validé.

There is only one city that owns this street DNA that fits perfectly with rap music, Los Santos in GTA V.

Even 9 years after its release, GTA V is still very strong across the world, it’s part of pop culture. On Twitch, GTA RolePlay category is #3 among the most viewed categories. But most of all, GTA offers a playground to create, tell and share stories. So, Canal+ and Validé decided to be the first to use GTA V as the relevant environment to upscale

Describe the strategy

In 2020, among the 19 000 most listened French rap songs, hundreds made references to video games. The two most referenced games were Pokemon, where many rappers spent time during their young years, and GTA, with more than 80 references from rappers like Booba, Jul, or Nekfeu. If GTA is so present it’s because the game saga has been revolutionary in open-world history and incarnates the feeling of liberty and opportunities, dear to rappers. And not only rappers according to the amazing performances GTA V still has today. Moreover, according to Twitch, 70% of its audience has a strong interest in music. So if we add to the GTA identity the opportunity Online RolePlay offers to create and share experience and the strong interest the audience has for music and video games, Los Santos was, therefore, the best environment we could go on.

Describe the execution

First, we had to recreate the billboard in the GTA style. This step was the longest because we wanted it to be the same as the real one, and it meant to modelized 10 actors.

Then we had to find the perfect spot in the streets of Los Santos to display it. We had to think about two things while picking it: it had to be on a great spot, in the hype district, somewhere you dream to display your success, and it had to be on the path of players. In our case, we picked the equivalent of Sunset Blvd in Los Santos, next to the bank where every player needs to go frequently.

We then worked with Prince, a famous GTA streamer, and its character Tonton, a rap manager, to create the story behind this billboard and to share it with its audience before he revealed the billboard.

List the results

Media is not just a place where you can advertise to a specific audience in a specific way. It’s an environment with its own narrative, its background story, a whole imagination attached to it. What we did was use this narrative to enhance our ad campaign. By working with Tonton, a virtual character famous to the game audience, and giving him the quest to manage Validé's campaign inside Los Santos, we were able to not only display a huge billboard but to tell its story while creating an experience that puts Validé at the core of the GTA narrative.

The campaign achieved its mains goals: offering the best “street-cred” environment while generating 800k+ impressions.

The overall campaign generated more than 25M PR reach overall.

Season 2 of Validé was the best launch for Canal ever.

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