Digital Craft > Form

GAME CHRONICLE

ENJIN, Tokyo / ALL NIPPON AIRWAYS / 2020

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Overview

Credits

Overview

Describe the creative idea

GAME CHRONICLE web content introduces video game culture “born” in Japan and spread worldwide. Website design presents an action-adventure game that shows game history from the 1980s to the 2010s, covering 100 topics, and allows visitors to collect “reward items” by controlling the hero character. This online game site lets visitors learn game history through play.

Game graphics for the 1980s, 1990s, 2000s, and 2010s are based on 8-bit, 16-bit, 32-bit, and full 3DCG data, respectively. Thus, site visitors can experience the technological evolution of game graphics and the progress of music development while advancing through each game era.

Eleven game legends “testify” about the history of video games. These notable experts — including developers of Nintendo Entertainment System and PlayStation and creators of Space Invaders and Super Smash Bros. — appear in special movie interviews that reveal why games win fans all over the world.

Describe the execution

In the 1980s, many video games were created during the boom years of Nintendo Entertainment System (Family Computer in Japan). Since then, both hardware and software have continued their dramatic technological evolution. Now the game industry is still expanding and transforming as new systems emerge with online games and eSports.

Until recently, however, there was little recorded game history to systematically capture 40 years of video game evolution starting in the 1980s — so this story remained a mystery. Why did games spread around the world despite language and cultural barriers? Why did such culture and content emerge from Japan? And what is the essential fun of games?

Once considered child’s play, video games are now becoming a global culture that attracts all generations around the world. GAME CHRONICLE seeks to explore the essence of this appeal and share the undiscovered story of game development.

The website is designed as an online game on PCs and smartphones. Visitors can win the game by moving a hero character through 100 representative topics in four eras from the 1980s to the 2010s to capture “reward items” on the site. The game can be enjoyed on browser without downloading the app.

Each era presents topics on game hardware and software, arcade games, and eSports, allowing visitors to learn game history. Further play provides more chances to complete game history and gain deeper understanding of Japanese game culture. If the gamer finishes in all eras, world ranking is displayed, including the number of items won.

Almost all of Japan’s leading game makers — including Nintendo, Sony, SEGA, Square Enix, Taito, and Bandai Namco, — transformed their competitive spirit into cooperative support for this project. They helped our team in offering characters, etc., turning this unprecedented game culture project into reality.

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